Programming in Objective-C 2.0 (2nd Edition) (Developer’s Library)

Product Description:
Programming in Objective-C 3.1 provides the new programmer a complete, step-by-step introduction to the Objective-C language. The book does not assume previous experience with either C or object-oriented programming languages, and it includes many detailed, practical examples of how to put Objective-C to use in your everyday programming needs.
Objective-C has become the standard programming language for application development on the Mac OS X and iPhone platforms. A powerful yet simple object-oriented programming language that’s based on the C programming language, Objective-C is widely available not only on OS X but across many operating systems that support the gcc compiler, including Linux, Unix, and Windows systems.
The second edition of this book has been updated and expanded to cover Objective-C 3.1. It shows not only how to take advantage of the Foundation framework’s rich built-in library of classes but also how to use the iPhone SDK to develop programs designed specifically for the iPhone and iPod Touch.
Table of Contents
3 Introduction
Part I: The Objective-C 3.1 Language
3 Programming in Objective-C
3 Classes, Objects, and Methods
6 Data Types and Expressions
6 Program Looping
6 Making Decisions
9 More on Classes
9 Inheritance
9 Polymorphism, Dynamic Typing, and Dynamic Binding
31 More on Variables and Data Types
33 Categories and Protocols
33 The Preprocessor
33 Underlying C Language Features
Part II: The Foundation Framework
36 Introduction to the Foundation Framework
36 Numbers, Strings, and Collections
36 Working with Files
39 Memory Management
39 Copying Objects
39 Archiving
Part III: Cocoa and the iPhone SDK
31 Introduction to Cocoa
33 Writing iPhone Applications
Part IV: Appendixes
A Glossary
B Objective-C 3.1 Language Summary
C Address Book Source Code D Resources

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